Vray for SketchUp Tutorial: 360 Spherical Render
Last year (seems so long ago!), I mentioned I did some 360 spherical V-ray renders for BLOCK 7, an apartment building in New Zealand, in collaboration with a 3D Visualization team, Dee Dee Studio. You can read the full post here.
Honestly, when I was doing the renders, I did not know they will come out the way they did as virtual room tours. It was Sam, the graphic designer from Dee Dee Studio, who stitched and transformed each image into an interactive medium. I’m not sure what program was used though. However, if you are quite curious on how to achieve a 360 Spherical Render in Vray, here’s how I did it:
1. Open V-ray Options and set the following:
CAMERA SETTINGS
First off, change your camera type to SPHERICAL. To be able to render the panoramic entirety of the room, change the Overrider FOV to 360 (Default is 45). By doing so, if you try to connect both ends of the rendered image, you will achieve a seamless interior scene.
When I was first experimenting with this setting using this tutorial: VRAY MANUAL: Vray for SketchUp New Features Guide on Physical Camera, I kept on producing a black image. I used to think rendering a 360 image in V-ray is unachievable. Luckily, I read through some forums here on the internet saying that the solution to the black image problem is actually turning off the camera by simply unticking the On checkbox.
Another problem I encountered is too much brightness in the rendered images. I learned further that the key to solving this is by inputing 0.0 as the value of G.I. Color under the Environment Setting.
Lastly, to achieve a panoramic view, set the image aspect radio to 2:1 (width:length). Simply input 2.0 in the Image Aspect option.
2. After setting all the parameters, click the R Button and render away. Here are some of my 360 Spherical Renders:
You can now have 360 Spherical renders to transform into virtual tours. Enjoy!
Hello,
Can I republish your exclusive tutorial in http://www.sketchup-ur-soace.com, a e-magazine for worldwide sketchup users.
Thanking you,
Rajib Dey
Editor-in-chief
Hi Rajib,
Yes, of course you can.
Just please provide a link back to this website.
Thanks for taking interest!
Thank you very much for sharing this tutorial. It really has helped me a lot with my architectural presentations. Instead of learning other complicated softwares outside of SketchUp, I learned that we can also create walkthroughs using Vray for SketchUp and some 3rd party applications. I’ve actually put a link to this post in my latest blogpost. Again, thanks for sharing this. =)
Thank you! 🙂
Pingback: sketchupのレンダリングソフト 比較する 番外 V-Rayの1.6 | jwcad-cg 活用術
Just wanted to say thanks! This little tutorial will help me on one of my gigs. I tested your method, works fine. I’ll just have to render a bigger image now 😉
Best regards!
Cool stuff !
My name is Piotr and i work at @theConstructVR and together with Corona Renderer we are working on a VR solution that will allow you to view renders like this in a proper way 🙂
You should definitely have a look at what we do ! I’m sure you guys will love it
You can read about our beta here :
https://corona-renderer.com/blog/tag/corona-renderer-vr/
And if you have any questions you can always contact me directly !
Cheers
Piotr
Hello! My render is still coming out too brigh, even after I chaged everything that you said.. Do you know why? Can you help me? Thanks!
Hello! My render is still coming out too bright, even after I changed everything that you said.. Do you know why? Can you help me? Thanks!
Hi, Cool tutorial! I get how you render the images, but what do you use to view the interactive 360 ?