Vray for SketchUp Tutorial Part 1: BASIC ILLUMINATION
Months ago, I mentioned in a post that I when my Vray rendering is already good enough, I’ll do a step-by-step tutorial. Wait no more, it’s here!
Okay, okay, so I know I still have a lot to learn and I definitely don’t know Vray inside and out yet (don’t know if I ever will), but for the sake of blogging, I’ve gathered up some diligence to prepare this for you guys.
If you are liking what you are seeing in the GIF below (really hope you do), stay with me. I’ll share a comprehensive in-the-making of the Rustic Contemporary Interior Space I made especially for this post. For Vray newbies, I’m positive you can pick up a tip or two.
For better discussion, I decided to split this tutorial into three parts: (also a way to buy myself more time haha)
1. Basic Illumination – Vray options in general can be overwhelming but guess what, you don’t have to know everything to produce something decent with it. In this part, I’ll discuss some of the principles of Vray camera and environment settings that you’ll surprisingly find almost similar to photography. Unfortunately, I won’t delve into HDRI’s yet but I’ll give some sufficient tips on how to lighten up your scene.
2. Materials and Textures – Vray is known to produce photo-realistic outputs. Part 2 will discuss how to add reflection, bump, displacement and refraction to make your materials more real!
3. Post Processing – A good Vray render can be better with Photoshop. Part 3 will show basic steps on how to give your raw render more character.
All set? Here goes Part 1:
Why Override Materials?
If you were to do this from scratch, chances are, at this point, you still haven’t set your materials. Since I’m working backwards, I have hidden my materials so that the concentration is more on the illumination. Moreover, I strongly recommend overriding your materials while doing test renders of lighting to enormously reduce your render time.
By clicking the Render Button without changing anything else in the options editor, I got this:
The sun size is definitely up to you. By default, the value is 1.
How about we add some lights?
Omni Lights are useful when it comes to the general illumination of the room, it can aid the light coming from the window or it can be your main light source.
IES Lights are usually for ambient lighting. You can download free IES files here, it has a jpeg directory of what the lights look like when rendered.
……………………………………………….
There you have it, a very well lighted scene. If you think the brightness is too much, don’t worry, after we applied materials on all surfaces, the lighting will be just about right. If you are going for a bit dark and dramatic scene, feel free to change the values for each parameter using the principles discussed. 🙂
“For Vray newbies, I’m positive you can pick up a tip or two.” TRUE! para sa thesis ko:)
Yey, buti naman! Will post Part 2 as soon as possible. 🙂
wow, thanks again Maricar! Sugoi ne! ^_^
No problem, Marco. Arigatou ^^
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Hii Maricar! I’ve been following all your posts and (trying to) learn how to photoshop and vray from them. Do you have a tutorial about lighting interiors through photoshop only? I’m still a newbie in Vray so I was wondering if there’s a quicker alternative 😛
Yes, Photoshop is the quicker alternative. It can save you hours! I have yet to do a tutorial about it. Hoping to produce one soon. 🙂
Yayy looking forward to it! 😀 I have Vray and tried many tutorials but I don’t know why I never get it right 🙁 haha i’ll get it eventually, until then I’ll just depend on your photoshop tutorials for rendering lumion stuff (the rendered outcome is similar to kerkythea)
Thank youu!
hi ! i manage to get part 1 right 🙂 thanks alot. but not part 2 🙁 ive edit the material setting exactly everythin turns ok in the material editor, , but it doesnt appear when i click render. it is still on the part 1 , light effects only. am i missing out anything ? i cant see my materials. why is that ? please help
Hi,
Try to uncheck the “override materials” checkbox in your Options Editor under Global Switches.
Hope that’ll fix it.
Thanks for reading. 🙂
Read this up to last then when it came to the comments area, nagulat ako kasi nag-Tagalog mga people haha. I thought foreign ito. Salamat sa tips! 😀
Thank you for the walk-through tutorial. I am new to Vray, but have been using Sketchup for years. I was wondering if you had the SKP file for download. This way, I could follow your steps exactly on the same model, then star applying them to my own models. I think this way I would understanding the techniques, and see where my errors are.
Thank you again!
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Hey Maricar,
It is indeed a good tutorial…I am new to v-ray for sketchup, would you mind, where can access the sketchup file? Thank you for the effort, it does help us as newbies for this application.
Hope you could help me to have access to the sketchup file.
Best regards,
Jundee
thank you so much
this is amazing
Saanpwede mag paturo ng sketchup
Hello! This is very informative, I always find it hard to get the porper lightings. 😂 anyway, can you suggest affordable laptop specs na ok gamitin for rendering?
i7 laptop
Thanks for taking the time to do this tutorial. It was exactly what I was looking for.
Thank you so much for this wonderful tutorial. you made it easy to learn,
Best regards,
Michael
Any chance we can download your model so we can test it on our own? thank you so much
Hi! thank you! your tutorial is very helpful!
But I have a question… on step 4 you mention the Blotches can be resolved with some adjustments, can you please tell me how to fix that blotches, almost all my renders have it and I dont like that.
Thank you again!
Hi ,
Thank you for this detailed post.
I’m stuck at step one, where you instruct us to select override materials, then render. When I render, my screen is all grey with no objects, Do you know why this could be happening? Any setting you can think of that may be causing this?
Nicky
http://www.sincerelybalanced.com
very nice reference for google sketchup
Hi Maricar. This is very helpful makes my renderings better after reading the turorial. You should be the Goddess of Vray hehe joke. Thank you so much! =)
Hello Arch. Maricar de Dios I’m still a newbie in the world of digital in architecture your website sure helps a lot especially for me can’t wait for more updates I’m your Fan !
Hi Maricar! Thank you for the tutorial…
Great post!